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Redfall xbox
Redfall xbox




redfall xbox

This turned out to be one of many issues with the game when it came down to the wire, and Jason Schreier today has revealed more, following interviews with multiple staff, on what actually went down inside Arkane and Zenimax when it came to the development of the doomed vampire title.Ī vampiric open-world shooter without a soul? (Image credit: Windows Central) Development woes The launch of Redfall was much anticipated by Xbox fans, as it was to be the first $70 first-party offering from the studio, but even in the days leading up to the launch we were already told to not expect 60FPS at release on Xbox, in contrary to the gameplay footage shown. Jason Schreier at Bloomberg has done it again, with a new report for Bloomberg delving deeper into the plagued launch of Redfall. Redfall was a commercial and critical disappointment for Xbox who hoped it would be a hit for Xbox Game Pass, but were ultimately caught off guard with its poor reception and review scores.Arkane suffered from unclear vision, staff turnover and a perpetual lack of staff.The report claims that Redfall's development was influenced by Zenimax's desire to sell itself to Microsoft and make games that could generate recurring revenue through microtransactions.

redfall xbox

Bloomberg has today published a deep-dive into Redfall's unfortunate launch and critical reception.






Redfall xbox